◆ Independent Game Studio Est. 2026

Profile

Carmim is the color of loving hearts, and of the blood they pulse through our bodies.

It is an exuberant, passionate color, and it is how we feel about video games.

We make games meant to ignite that carmim fire in the players' hearts.

Current Project

Ardent Flame Lucia and the Accursed Mist

A JRPG-inspired pixel art game that runs a custom tabletop system in the background. Every attack, save and spell in combat is a simulated roll on that system, and the game prints it to a log you can read while you play.

The system is called MAMP, after the four attributes it is built on: Might, Agility, Mind and Presence. It was written as a tabletop game first.

Ardoria is a continent covered by a Mist that affects people and the environment in strange ways. Three kingdoms survived it in very different ways, and a fourth was destroyed and forgotten. The story is mostly about coexistence: whether people who have hurt each other can live in the same world, and what it costs to remember what actually happened.

Turn-based JRPG Pixel art MAMP system Godot 4 In development · v0.4.0
Screenshot from Ardent Flame Lucia and the Accursed Mist

Combat, with the log printing every roll as it happens.

The build on itch is combat only: you put together a party from six characters, customize their gear and fight seven groups of enemies. A much bigger demo is in the works, with a town to walk around, NPCs to talk to, levelling and perks, and gear that shows up on the sprites.

Find us

More coming soon ◆ Follow for updates